Code with Malie

Follow my journey in learning how to code and become a front end developer

Dragon Repeller RPG Game Project: Unleashing Creativity and Logic with React

It All Started With a Dragon…

You’ve finally made it past a brutal coding session. Your coffee is lukewarm. Your eyes are blurry from debugging your portfolio. But then it hits you, a spark of inspiration. What if you could build a game? Not just any game, but a turn-based RPG where your code becomes a sword, your logic a shield, and your creativity the spellbook. That’s exactly how my Dragon Repeller RPG Game Project was born.

Whether you’re new to coding or knee-deep in the React ecosystem, this project is your playground for mastering complex logic, problem-solving, and creating something unforgettable.


Why a Turn-Based RPG Game?

Creating a turn-based RPG game is like setting up an entire ecosystem. There’s logic, storytelling, design, interactivity, and problem-solving. All bundled into one.

Here’s why the Dragon Repeller RPG Game Project was the perfect challenge:

  • Turn-based logic mimics real-life programming logic.
  • Componentizing game mechanics in React sharpens UI/UX design skills.
  • It’s just plain fun!

I was inspired by projects like the RPG tutorial on freeCodeCamp and wanted to take things a step further.

Planning the Dragon Repeller RPG Game: Mapping Out Features

Before I even wrote a line of code, I drafted a blueprint of what I wanted:

  • Character Stats: Health, mana, strength, agility
  • Enemy: Randomized attack logic
  • Turn-Based Combat: One move per side, attack or defend
  • Inventory System: Potions, shields, magical boosts
  • Winning Conditions: Health drops to 0? Game over.

Tools I used for this phase:

  • Pen and paper sketches
  • Figma for layout mockups
  • Trello to track feature development

Bringing It to Life: Development with JavaScript

The first step was to implement core mechanics with plain JavaScript. I built an engine that:

  • Calculates attack damage based on stats
  • Processes turns and manages state
  • Handles enemy behavior with random logic (Math.random was my best friend)

A big challenge? Balancing the game. If the dragon always hits too hard or your hero is overpowered, there’s no fun. That meant:

  • Testing different stat multipliers
  • Creating reusable functions for damage calculation
  • Debugging like crazy (hint: console.log is a lifesaver)

Helpful Resource:

If you’re new to JavaScript games, check out MDN’s game development guides.

Enter React: Componentizing Game States & Animations

Once the mechanics were solid, I transitioned to React to make the game beautiful and interactive.

Here’s how I broke down the app:

  • <BattleScreen /> – displays characters and actions
  • <CharacterStats /> – handles the stat logic
  • <Enemy /> – handles turn logic for enemies
  • <Inventory /> – potion & item logic
  • <Animations /> – fades, strikes, flames, and more

Benefits of React for Games:

  • Smooth state management with hooks
  • Modular code with reusable components
  • Dynamic animations with CSS and conditional rendering

I applied some of the same modular thinking from my “Telephone Number Validator: Building a Practical Validation Tool”.


The Battle Within the Code: My Biggest Challenges

This project wasn’t just battling dragons. It was battling bugs. Here are a few of the toughest issues:

  1. State sync issues – especially when updating health after enemy attacks.
  2. React rendering – sometimes animations triggered before state updated.
  3. Game balance – rewriting logic several times to make it fair.

I learned the importance of breaking big problems into small ones—something I talked about in “The Most Useful JavaScript Concepts I’ve Learned So Far”.


Story Time: When the Dragon Beat Me

I was so sure my hero would survive. I had coded the perfect move sequence. But the enemy did something unexpected, and poof! My hero fell.

Turns out, my damage calculation had a subtle bug. One line was misusing Math.floor(), a single line caused an avalanche. That night, I learned the value of unit testing and humility.


Lessons Learned: Creativity + Logic = Portfolio Power

The Dragon Repeller RPG Game Project was more than code. It was:

  • A hands-on exercise in complex logic
  • A showcase of animation and interactivity
  • A confidence boost in using React creatively

Want to elevate your portfolio? Build something fun. Something you want to play.

In “Next Steps in My Coding Journey: What I’m Focusing on for the Rest of 2024”, I shared my goal to create more engaging, problem-solving projects—and this RPG is the proof.


Quick Reference: Key Features Implemented

  • 🧙 Character stats and health bars
  • 🐉 Enemy with random behavior
  • ⚔️ Turn-based combat with attack/defend choices
  • 🎒 Inventory with item usage
  • 🔥 React animations for action feedback

FAQ: Dragon Repeller RPG Game Project

Q: Is this game available online?

A: Yes! I’ll be adding it to my portfolio site soon and posting the source code to GitHub.

Q: What’s the hardest part of a React-based RPG game?

A: Managing game state during rapid user interactions while keeping animations synced.

Q: How long did it take you to build it?

A: Roughly 3 weeks from planning to MVP, with lots of bug squashing in between.

Q: Is this beginner-friendly?

A: With basic React and JavaScript knowledge, yes! Start small and expand.


What Would Your RPG Game Be About?

Imagine you’re designing your own RPG. What would the main character look like? What powers would you give them?

Let me know in the comments below or tag me with your game ideas. I love seeing other devs bring creativity into their code!


Why Every Developer Should Build a Game

If you’ve made it this far, here’s your takeaway: projects like the Dragon Repeller RPG Game Project push your skills beyond tutorials. They test logic, creativity, and your ability to debug with a smile (eventually).

So what are you waiting for? Slay your dragons—one line of code at a time.


Join the Journey

If you’re working on your own coding journey or just starting out, I’d love to hear about your experiences and challenges. Drop a comment below or reach out to me through my contact page to connect!

🚀 Want to see more projects like this? And follow my journey to becoming a front-end developer? Share in the comments or follow me on TikTok and Instagram @CodeWithMalie.

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